2013 Ultimate Ascent

The Ultimate Ascent game is played on a horizontal, 27 by 54 foot field. The combatants in this game are two alliances, each of which consist of three robots. There are 10 total goals, 5 goals for each of the 2 alliances. The goals are located on various locations throughout the field, with the hardest goal being located on top of the pyramid. Successive goals result in a greater point value; the first goal is one point, the second is two, etc. The objective of this game is to score as many points of possible, which is done by scoring into the goals located a specific distance from the ground. Generally, the higher the goal, the more points scored by the alliance when the Frisbees are thrown in.

 

    

The game starts with a period of 15-second autonomous activity where the robot is free of human control, operating of its own accord. The robot must start out touching the pyramid of their alliance. Any points scored in this period will count as additional points scored by the alliance.  A robot can also score points by climbing up the pyramids in the middle of the field. The greater the distance from the robot to the ground, the more points awarded to the alliance. More precisely, the first rung is 10 pts, the second is 20 pts, and the third is 30 pts. The robot can only carry four disks at a time, with white discs being for goals and the colored disks being for the goal on the pyramid. Hence, the cumulative points scored by the alliance is a combination of the distance climbed, the discs thrown in during human activity, and the amount of Frisbees thrown into the goal during the period of autonomous activity.

For more information see the game animation here.